• Search News Archives

  • Recent News

  • Photo Gallery

  • Reviews


  •     Alliance Baner


  • « | Home | »

    April GRPA

    April 18, 2009

    Click the link for the official lineup of role-playing games scheduled for our next GRPA event on Monday, April 27th. Have a look below, and if you’d like to join us for any of these sessions, please select a game in which you’d like to participate and either call or write us back with your name and selection. All games are free and will be filled on a first-come, first-serve basis, and you’ll be responded to immediately with your status in the game.

    What’s GRPA? Find out here!


    GRPA – Monday, April 27th 6-11pm


    Game #1 – Dead Man’s Plea
    Pathfinder (D&D 3.75)

    3-5 Players

    GM – Arnold Stellema
    The body in the stream was badly decomposed, but the scroll case was sealed and dry inside. The only contents: a desperate plea for help and a map to a remote mountain temple. With little information and more than a few doubts, a team was quickly assembled to mount a rescue. Skirting the various orc tribes that vie for control of these mountains, you climb higher and higher, until finally the temple is in sight. But how long has it been? Will this be a mission of salvation… or salvage?

    Due to interest and popular demand, this is the second GRPA occurrence of Arnold’s adventure. Pathfinder is a new version of the D&D 3.5 ruleset done under the OGL. For those familiar with 3.5, this is a great chance to try out the newest version of that ruleset. Much of what you know and love remains, many of the things you struggled with have been fixed. This will be an old-school, site-based adventure with battle mat and minis. It will be fast-paced, action-oriented, and will have pregenerated characters of 4th-6th level.


    Game #2 – The End and the Beginning
    Battlestar Galactica

    4 Players
    GM – Darren Layne

    We thought the war was long over. We thought they were distant memories of an older generation, horror stories of conflict told to us by our fathers and our fathers’ fathers. When the world exploded, when the skies turned red with radiation and in came the destruction of the life to which we were accustomed, we knew exactly what had happened. They had come back. But we didn’t know why. We still don’t. All we’re sure of is that we have to leave our world, our beloved Caprica. Like the Scrolls denote, we shall now undertake a great Exodus like our progenitors before us. We perhaps have one shot at getting away now, and it’s all resting on the military. We were lucky enough to have this job, this contract with our fearless soldiers, to get the experimental Griffon X7 up and flying. If we can get to the launch facility alive, we might be able to extract the launch codes and rendezvous with what’s left of the Colonial Fleet. But the path across the ruins of Caprica City are strewn with the bodies of our citizens…and them. All of this has happened before…


    Game #3 – The Bleeding Edge
    Shadowrun 4th Ed.

    3-8 Players
    GM – Walter Wrigglesworth

    ‘Runners, living on the edge of the law. Call us criminals, shadow operatives, “deniable assets,” whatever. We’re who the corps go to when they need a little bang-bang, or maybe a package delivered, or a bit of data hacked. Life is cheap, and the corps are loaded, so the nuyen is flowing fast and the work is steady. But while life may be cheap, staying alive ain’t, so when Mr. Johnson (read: any contact ever) comes callin’ saying there’s some bleeding-edge tech that needs filching, and he’s offering mondo nuyen AND a copy of whatever goods are yanked, it’s a pretty sweet set-up. All the team’s gotta do is break into a former Renraku subsidiary firm, get past all the security, and steal a set of blueprints from a guy named Baldur…

    Shadowrun. The game where anything is possible. Magic, hacking, swords, gunfighting, social warfare, investigation, cybernetics, biowarping, nanites…the list goes on. This game is playing fast and loose with the rules, and it can go any way the players want to approach it. It has the potential for a guns-blazing fragfest, a stealthy extraction, a VR hacking assault, or a shuffle-and-con where not a single shot is fired (though it doesn’t usually work that way). Come with an open mind and a few d6s, and it should be a run to write back to the Barrens about.

    April GRPA Event: Monday, April 27th 6-11pm

    Please call the store (415.457.8698) or (Email Us) to reserve a spot in any of the above games.