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    Gotta-Play Games Line-Up June 2016

    June 1, 2016

     

    NOW ALSO ON THURSDAY EVENINGS FOR BOARD GAME NIGHTS!

     
    Our Gotta-Play series is a regular spotlight on particular games that we think are exceptionally fun and that we believe everybody should try, whether brand-new or old classic. On most every Saturday afternoon and now on Thursday evenings we’ll have a game laid out on one of our tables, and we’ll be offering free demonstrations and a chance for you to give it a shot.

    If you try it and find that you simply must have a copy, we’ll be offering a 10% discount on that title through the demo period. So it’s great way to build up your library of the very best games we have in the store – while saving a few bucks along the way!

    Each month’s games will be announced at the end of the previous month, so make sure you check the calendar for all the latest info. We also try our best to post reviews for many of the Gotta-Play games that we host, and you can check out the archive of them here.

    June’s Gotta-Play sessions are described below, and will be running on Saturday afternoons through the month @ 1-4 pm. The new line-up of Thursday evening demos will take place at our regular Board Game Nights @ 6-9 pm.

    Thursday, June 2nd
    Broom Service
    Ravenburger

    Running out of potions? Then it’s time for Broom Service! Wild witches zoom on their brooms, covering miles with their vials throughout the magical realm. They search and scour the land to gather roots, herbs and fruit to brew your concoctions, and Drizelda will help charm away the cloudy weather. Play the right card, at the precise moment, and woosh to the win! Score the most victory points by delivering potions via Broom Service throughout the magical realm. Broom Service is a card-based game that combines luck, skill and balances timely bluffing with clever hand management.

    Saturday, June 4th
    Mad Libs: The Game 

    Looney Labs

    Since its creation in 1958, Mad Libs has become the world’s most popular word game, with over 125 million Mad Libs in print. And now, Looney Labs has turned it into Mad Libs: The Game — a party game that captures all the unexpected silliness of classic Mad Libs. Every player is dealt Word Cards, which each feature a key word used as different parts of speech. Players use the Word Cards, along with the Sentence Card in play, to make the most appropriately inappropriate sentences possible!

    Thursday, June 9th
    Grand Austria Hotel
    Mayfair Games

    At the beginning of the 20th century, Vienna was one of the major centers of Europe. Artists, politicians, nobles, citizens, and tourists populated the streets of the city, and the emperor ruled them all. You are in the thick of the Viennese Modern Age, trying your luck as a hotelier. For that, you must expand your little hotel and prepare new rooms. In the meantime, your guests require culinary excellence. Make sure each and every guest receives a proper dish and drink. You may need to hire additional staff. Face the challenge and turn your little hostel into the Grand Austria Hotel!

    Saturday, June 11th
    Yamslam
    Blue Orange Games

    Yamslam is a fresh twist on popular dice games. With its interactive gameplay and attractive, self-contained design, this dice game offers so much more! No need for paper and pen — the scoring chips allow for non-stop action and easy point calculation. Let the five dice roll to achieve the best combination and win the corresponding chip. Players compete to grab the best chips before they run out and plan ahead for special bonuses.

    Thursday, June 16th
    King Chocolate
    Mayfair Games

    You know there is money in chocolate, but it doesn’t just grow on trees. You need to control the links in the production chain to get your cut of the cash, by making sure the cacao flows through your businesses instead of your competitors’. Sometimes you need to help your customers and suppliers to help yourself. If you are wily, you can figure out a way for your competitors to do the work for you. Create monopolies, cut off the supply chain, disrupt other players’ finely honed plans — do whatever it takes to become King Chocolate.

    Thursday, June 23rd
    Warhammer Quest: The Silver Tower
    Games Workshop

    Warhammer Quest: Silver Tower is a stunning boxed game for 2-4 players, set in the shifting, labyrinthine lair of a sinister Gaunt Summoner! Work with your friends to conquer the secrets of the Silver Tower, or take the glory for yourself – characters carry over the skills and treasures they have earned in previous games. The thirteen double-sided board tiles mean no two adventures need be the same; a roll of the dice can send your adventurers off on wild tangents, with literally thousands of different dungeon-crawl combinations.

    Saturday, June 25th
    Jungle Speed
    Asmodee

    Take your next party to the chaos and excitement of the rainforest with Jungle Speed, a fast-paced dexterity game for two to ten players. Great for children and adults alike, Jungle Speed will have you and your friends competing to match cards and snatch the totem before anyone else in a wild race to get rid of your cards first!

    Thursday, June 30th
    One Night Werewolf
    Bezier Games

    One Night Ultimate Werewolf is a fast-paced game where everyone gets to be a different role. In the course of only one night and the following morning, the players will determine who among them is a werewolf…hopefully. One Night Ultimate Werewolf is a microgame of the party game Ultimate Werewolf that doesn’t need a moderator. There’s no elimination, and each game lasts about ten minutes.

    Saturday, July 2nd
    Bullfrogs
    Thunderworks Games

    Weapons clash, water splashes and the booming battle cries of armored bullfrogs ring out across the moonlit swamp. Amphibian armies leap from lily pad to lily pad in their desperate struggle to win control of the pond. Suddenly, a shout of triumph rises up. Enough warriors have finally entered battle on a lily pad to dominate the fight and assure victory for their side. The winning commander must understand the ripple effects of every move, and avoid acting to win a single battle at the cost of losing the war.