November 18, 2016
Coming up on Sunday, November 27th 12-6pm, we’ll be hosting an event we’re calling Assassins, a special scenario for 40K Kill Team. Kill Team is essentially a small-scale skirmish version of 40K where players bring a compact team of specialists to the table for a quick and explosive battle. It’s a great way to play Warhammer 40K for new players and veterans alike, and a game can be played in an hour or less with a fairly minimal model count.
Players should bring two armies to the event. The first is a 500-point Kill Team built as per the Kill Team rulebook organization. The second is a 1000-point army built under normal army construction rules. Each player will play two matches against their opponents. Matches in Assassins consist of one player’s Kill Team attempting to eliminate an HQ unit (known as a Target) in their opponent’s 1000-point army. At the conclusion of the first game, players’ roles will swap with the other player’s Kill Team trying to eliminate its enemy’s Target.
Notes: This mission is not perfectly balanced. While Kill Teams will receive special bonuses, they are at a major points disadvantage. This is meant to be a fun and challenging mission for the Kill Teams, so please keep this in mind as we play. Entry to the event is free, so you’ve really got nothing to lose!
Restrictions: Kill Teams must be built using the force organization in the Kill Team rulebook (2 Troop, 1 Elite, 1 Fast Attack). This includes no 2+ save, no models with more than 3 wounds, and no combined armor values of 34 or higher. Kill Teams cannot use Deep Strike in this mission. A player’s 100-point Target army may not include Superheavies or Gargantuan creatures, and it must include an HQ unit or a Infantry-type Lord of War.
Warhammer 40K Kill Team Assassins Event
Sunday, November 27th 12-6pm
Brutal close-quarters combat in the 41st Millennium!