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Designed by Joshua Van Laningham Ages 14+ 1-4 players 15 minute playtime Fighting; Puzzle; Real-time; Science Fiction; Cooperative Game; Pattern Building; Push Your Luck; Real-Time; Variable Player Powers
Designed by Raúl Fernández Aparicio, Vladimír Suchý Ages 14+ 1-4 players 60-140 minute playtime 3.55/5 complexity Economic; Medieval; Grid Movement; Income; Modular Board; Track Movement; Variable Player Powers; Variable Set-up; Worker Placemen
Designed by Matthew Dunstan, Brett J. Gilbert Ages 14+ 1-4 players 45 minute playtime 2.09/5 complexity Adventure; Exploration; Hexagon Grid; Hidden Victory Points; Line Drawing; Network and Route Building; Pattern Movement
Designed by Ivan Turner Ages 14+ 2-4 players 60 minute playtime Area Majority / Influence; King of the Hill; Open Drafting; Slide/Push; Take That; Tile Placement
Designed by Tom Harvey Ages 14+ 2-4 players 30 minute playtime 2.00/5 complexity Card Game; Farming; Enclosure; Market; Set Collection
Designed by Brad Andres, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff, Tim Wiesch Ages 14+ 2-3 players 20-40 minute playtime Card Game; Fighting; Action Points; Area Movement; Hand Management; Take That; Team-Based Game; Variable Power
Designed by Brad Andres, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff Ages 14+ 2-3 players 20-40 minute playtime Card Game; Fighting; Action Points; Area Movement; Hand Management; Take That; Team-Based Game; Variable Powers
Designed by Miranda Evarts Ages 8+ 2-5 players 20 minute playtime