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  • Gamewright Secret Squad

Secret Squad

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Secret Squad

Ages 12+
3-10 players
15-30 minute playtime
1.00/5 complexity

In stock

Secret Squad

Designed by Markus Slawitscheck, Arno Steinwender

  • Ages 12+
  • 3-10 players
  • 15-30 minute playtime
  • 1.00/5 complexity
  • Deduction
  • Hidden Roles


In each of the three rounds of Secret Squad, all players are secretly assigned a color squad, either red or yellow. To start the round, a card is revealed that has a yes/no question in red and a different yes/no question in yellow. All players answer "yes" or "no" to the question corresponding to their secret color by placing a token on the "Yup" or "Nope" end of the card. Two other cards are then revealed, with players answering them in the same way.

Using these clues, you want to identify someone — anyone! — who's on your squad. Everyone raises a finger, and on the count of three, you point at someone who seems like a good fit. (In a three-player game, you might be alone, and if you think you are, you point at yourself.) Everyone then reveals their squad affiliation, and if you guessed correctly, you score points; you also score if someone correctly identified you as being part of their squad.

You then reshuffle the squad cards and play another round. Whoever has the most points after three rounds wins.

Designer: Arno Steinwender / Designer: Markus Slawitscheck / Light Complexity