Sign: A Game about Being Understood
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Designed by Hakan Seyalioglu & Kathryn Hymes
This game is based on the history of Nicaraguan Sign Language. Nicaragua in the 1970s had no official form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to a school in Managua. Without a shared language to express themselves, the children did something remarkable—they created one. In Sign, we follow a story inspired by that journey.