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Designed by Steven Medway Ages 15+ 5-20 players 20-120 min playtime 3.04/5 complexity Horror; Murder/Mystery; Betting/Bluffing; Deduction; Hidden Roles; Negotiation; Player Elimination; Asymmetric Information; Team-Based; Variable Powers; Votin
Designed by Adrian Kerrihard Ages 14+ 2-3 players 60-90 minute playtime 2.55/5 complexity Bluffing; Deduction; Mafia; Action Queue; Cooperative Game; Events; Hand Management; Hidden Roles; Semi-Cooperative Game; Traitor Game; Variable Set-up
Designed by Andreas Müller, Markus Müller (II), Raphael Stocker Ages 10+ 2-6 players 30 minute playtime 1.79/5 complexity Bluffing; Card Game; Fantasy; Deduction; Hand Management; Hidden Roles; Take That; Track Movement; Tug of War