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Designed by Julien Vergonjeanne
Ages 14+
2-4 players
45-90 minute playtime
2.24/5 complexity
Card Game; City Building; Fantasy; Humor; Deck, Bag, and Pool Building; Hand Management
In Vikings Gone Wild, you become the head of a clan fighting the other players to prove to the gods who amongst you has the greatest clan!
You will gain Victory Points attacking other players, defending successfully, upgrading your Town Hall, and completing missions. The game ends once a player reaches 40 or 30 Victory Points, depending on the number of players.
During each turn, you play the cards in your hand to buy units or defense cards, erect buildings and attack other players. You will have to find the right balance between investing in your economy (buildings, specials cards) and growing your army!
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