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20 minute playtime
Designed by Brigitte Ditt, Wolfgang Ditt
Snack and drink wine on your way to the top of the Ant Hill in this exciting and constantly changing game.
During setup, a trail of food is laid out. On each player’s turn, they can move any ant to the next food in the trail that matches their color (red ant to apple, purple ant to grapes, etc). Then the player takes the food token directly in front of or behind the ant, saving it to score at the end of the game.
However, players don’t know for sure how much the food is going to be worth until the matching ant makes it to the ant hill at the end of the trail. This creates shared incentives as players work together to advance some ants and hold others back.
Variable "rules cards" tweak the rules to every game so that each play is fresh. There are four decks of cards that define the rules for the game. Each game, one card is chosen from each deck to provide a unqiue combination. Players have to adapt their strategy to the actions the other players are taking and the unique rules for this game. Your actions will change the incentives for the other players. Can you manage these cascading effects to collect the most valuable food collection?
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