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  • Floodgate Games Décorum
  • Floodgate Games Décorum
  • Floodgate Games Décorum
  • Floodgate Games Décorum


Excl. tax

Designed by Charlie Mackin, Harry Mackin, Drew Tenenbaum

Ages 13+
2-4 players
30-45 minute playtime
1.50/5 complexity

Puzzle; Communication Limits; Cooperative Game; Deduction; Negotiation; Roles with Asymmetric Information

In stock

A game of passive aggressive cohabitation.

Decorum is a cooperative, hidden information game where you and your partner share the same objective: decorate  your home in a way that makes you both happy. The problem is, different things make each of you happy and nobody says exactly what they need. Can you find a happy compromise, or is it time to move out?!

  • Upgrade your game with 64 Acrylic Tokens in the Deluxe Version!
  • Play through 30 unique scenarios, each introducing new twists and challenges.
  • Keep your conditions a secret, they say how you want the house decorated.
  • Add, remove, and swap objects, or repaint rooms to make the house look just right… for you.
  • Respond with “Love it”, “Hate it”, or “Fine with it” to work together toward a perfectly decorated home.

There is a solution for each scenario, the trick is figuring it out in time.


Communication Limits / Designer: Charlie Mackin / Designer: Drew Tenenbaum / Designer: Harry Mackin / Negotiation