Designed by Thomas Dagenais-Lespérance
- Ages 12+
- 3-8 players
- 30 minute playtime
- 1.82/5 complexity
- Party Game
- Word Game
- Communication Limits
- Team-Based Game
Join the greatest Encryptor team in the world!
Your mission: transmit secret codes to your teammates without letting the opposing team intercept.
Decrypto is a "scramble communication" game: you must give clues to your teammates that are precise enough, so they can understand you, but vague enough, to make sure your opponents don't get the message...
Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.
In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team's four words are "pig", "candy", "tent", and "son", then I might say "Sam-striped-pink" and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great; if not, we receive a black mark of failure.
- 1 Sand Timer
- 2 Screens
- 110 Keyword Cards (440 words)
- 48 Code Cards
- 8 Tokens