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Designed by Eric B. Vogel
45-60 minute complexity
Horror; Area Majority / Influence; Deck, Bag, and Pool Building; Worker Placement
Walk the twisted streets of the Mad City in a boardgame that fuses worker placement with deck building and area control to create a unique experience.
Extract dreams in the City Slumbering and use them to buy favors from Nightmares. Procure special services in the Bizarre Bazaar. Score points through skillful play in Mother When’s deadly High School, and the sinister 13th District. Compete for the Wax King’s favor, and the ultimate prize…escape!
In this game, set in the sinister world of the Don’t Rest Your Head role playing game, your opponents lurk around every corner, waiting to attack. Can you outsmart your friends and win the Nightmares’ game? Whatever you do, Don’t Turn Your Back!