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Designed by Max J. Kobbert
Junior Labyrinth, the beginner's version of Labyrinth, is a maze with twelve different treasures waiting to be found within the paths of the labyrinth, which shift with every turn.
Thankfully, the players have some control over how the labyrinth walls move. Each turn, the active player takes the free labyrinth tile and pushes it along one of the rows or columns marked with an arrow on the game board. This action inserts that tile into the labyrinth and pushes the other tiles one space, shifting the walls of the maze and popping out a new tile to be used by the next player on their turn.
If the active player is able to move their pawn to a treasure, they claim that treasure card and a new card is revealed; if not, play continues until someone grabs that treasure.
Once all the treasure has been collected, the game ends and whoever nabbed the most treasure wins!