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Designed by Mary Flanagan, Emma Hobday, Max Seidman
45-60 minute playtime
Industry / Manufacturing; Puzzle; Science Fiction; Bias; Network and Route Building; Tile Placement
Mechanica Inc. will make the world spotless with their Tidybots: ambitious vacuum robots made for global DOMINATION cleanliness! Humans are messy. It’s time they got some help!
Build the best Tidybot factory and ship out as many Tidybots as possible to prepare for (the definitely harmless) OPERATION CLEANUP. The player who has sold the most money worth of Tidybots wins!
Mechanica is a game of tile-laying and engine building. Each player buys puzzle piece-shaped machines and slots them together to form their factory. The different machines all improve the Tidybots your factory can make: building new Tidybots, upgrading them, copying them, and more. There are many strategies for putting your machines together, and everyone has fun trying to build the perfect factory!
Players compete to buy the best machines for their factory at the best prices while running their factories, shipping out Tidybots for profit, completing specialty bot blueprints to fill their vaults with money, and turning the rotating shop wheel.
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