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Designed by Cédric Barbé, Théo Rivière
15 minute playtime
Action / Dexterity; Catch the Leader; Dice Rolling; Pattern Recognition; Real-Time
In Sticky Cthulhu, each player has a long sticky "tentacle", and the table is covered with six types of creature tiles in six colors, along with a few investigator tokens.
To start a round, someone rolls the two dice — one showing a color, the other a creature — then everyone rushes to "grab" the appropriately colored creature tile by slapping it with their tentacle. The round doesn't end until someone removes the tile from their tentacle and holds it in their hand. This player scores a point, then you do it all again.
As you collect "Deep Ones" point tokens, you'll suffer curses that will force you to wield your tentacle in unusual ways. Whoever first scores the predetermined number of points wins!
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