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Designed by Kevin Hamano Ages 10+ 2-6 players 10 minute playtime 1.17/5 complexity Real-time, Card Game, Cooperative Game
Designed by Adrian Adamescu, Daryl Andrews Not a stand-alone game. Requires a copy of the base game to play.
Designed by Charlie Mackin, Harry Mackin, Drew Tenenbaum Ages 13+ 2-4 players 30-45 minute playtime 1.50/5 complexity Puzzle; Communication Limits; Cooperative Game; Deduction; Negotiation; Roles with Asymmetric Information
Designed by Adrian Adamescu, Daryl Andrews Not a stand-alone game. Requires a copy of the base game to play.
Designed by Adrian Adamescu, Daryl Andrews Ages 10+ 1-4 players 30-45 minute playtime 1.93/5 complexity Dice, Puzzle, Contracts, Dice Rolling, Drafting, Pattern Building, Set Collection
Expansion for Sagrada. Requires a copy of Sagrada to play.