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Designed by Greg Loring-Albright Ages 14+ 2-4 players 45-75 minute playtime 2.85/5 complexity Area Majority / Influence; Modular Board; Pick-up and Deliver
Designed by Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley Not a stand-alone game. Requires a copy of the base game to play.
Designed by Nick Brachmann Not a standalone game. Requires a copy of the base game to play.
Not a standalone game. Requires a copy of the base game to play.
Designed by Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley Not a standalone game. Requires a copy of the base game to play.
Designed by Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley Not a standalone game. Requires a copy of the base game to play.
Designed by Benjamin Schmauss, Cole Wehrle Not a standalone game. Requires a copy of the base game plus ONE or BOTH of the Riverfolk and Underworld Expansions.
Expansion for Fort. Requires a copy of Fort to play.
Designed by Cole Wehrle Ages 10+ 1-6 players 45-150 min playtime 4.07/5 complexity Political; Action Points; Area Majority / Influence; Dice Rolling; Hand Management; Negotiation; Drafting; Scenario / Campaign Game; Storytelling; Variable Set-u
Expansion for Root. Requires a copy of Root to play.