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Wyrmspan is inspired by the mechanisms of Wingspan, though its unique elements make Wyrmspan a standalone game (not compatible with Wingspan).
In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species.
Designed by Elizabeth Hargrave Ages 10+ 1-2 players 40-70 minute playtime Animals; Economic; Dice Rolling; Hand Management; Open Drafting; Set Collection
Designed by Matthew O'Malley, Ben Rosset Ages 14+ 3-7 players 30 minute playtime 1.81/5 complexity City Building; Negotiation; Closed Drafting; Highest-Lowest Scoring; Neighbor Scope; Set Collection; Simultaneous Action Selection; Tile Placemen
Designed by Paolo Mori Ages 14+ 1-6 players 45-60 minute playtime 2.12/5 complexity Fantasy; Pirates; Action Queue; Hand Management; Set Collection; Simultaneous Action Selection; Turn Order: Role Order; Variable Phase Order
Rolling Realms Ages 14+ 1-6 players 30 minute playtime 1.82/5 complexity
Upgrade for Wingspan. Requires a copy of Wingspan to play.
Expansion for Wingspan. Requires a copy of Wingspan to play.
Between Two Castles of Mad King Ludwig Ages 10+ 2-7 Players 45-60 Minute Playtime 2.17/5 Complexity
Charterstone Ages 14+ 1-6 players 60 minute playtime 2.82/5 complexity
My Little Scythe Ages 8+ 1-6 players 45-60 minute playtime 2.01/5 complexity
Designed by Elizabeth Hargrave Ages 10+ 1-5 players 40-70 minute playtime 2.45/5 complexity Animals; Card Game; Contracts; Dice; End Game Bonuses; Hand Management; Once-Per-Game Abilities; Drafting; Set Collection; Turn Order: Progressive
Viticulture Essential Edition Ages 13+ 1-6 players 45-90 minute playtime 2.91/5 complexity
Expansion for Wingspan. Requires a copy of Wingspan to play.