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Designed by Chip Cole Ages 10+ 1-4 players 30-45 minute playtime 1.80/5 complexity Fantasy; Area Majority / Influence; Contracts; Events; Once-Per-Game Abilities; Take That; Worker Placement
Designed by Viktor Kobilke, Alexander Pfister Ages 12+ 1-4 players 75-150 minute playtime 3.71/5 complexity Economic; Science Fiction; Hand Management; Investment; Stock Holding; Variable Player Powers
Designed by Adrian Adamescu, Daryl Andrews Not a stand-alone game. Requires a copy of the base game to play.
Design districts and develop a system of cable car connections for San Francisco.
Designed by Kasper Lapp Ages 8+ 4-8 players 30 minute playtime Party Game; Cooperative Game
In this pack, you'll find: –31x warscroll cards, one for each Disciples of Tzeentch unit and Endless Spell. – 2x double-sided token sheets tailored to the spells, abilities, and tactics of the Disciples of Tzeentch
This set includes 20 six-sided, round-edged dice that measure 16mm along each edge. They are cast in a dark blue with yellow pips and a Disciples of Tzeentch icon on each 6 face.
Designed by John D. Clair Ages 10+ 2-9 players 45-60 minute playtime 1.43/5 complexity Betting and Bluffing; Dice Rolling; Race; Real-Time; Track Movement
Designed by Zakir Jafry Ages 13+ 1-5 players 45 minute playtime 1.50/5 complexity Animals; Card Game; Environmental; Action Points; End Game Bonuses; Hand Management; Push Your Luck; Set Collection; Tableau Building
Designed by Rob Heinsoo Not a stand-alone game. Requires a copy of the base game to play.
Your Warhammer 40,000 adventure starts here! Read all about how you can collect, build, paint, and play games with your Citadel miniatures Includes two models - a Space Marine Assault Intercessor and a Necron Warrior!
Designed by Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley Not a stand-alone game. Requires a copy of the base game to play.
Designed by Nick Brachmann Not a standalone game. Requires a copy of the base game to play.
Not a standalone game. Requires a copy of the base game to play.
Designed by Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley Not a standalone game. Requires a copy of the base game to play.
Designed by Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley Not a standalone game. Requires a copy of the base game to play.
Designed by Jules Messaud Ages 8+ 2-4 players 25 minute playtime 1.69/5 complexity Ancient; City Building; Territory Building; End Game Bonuses; Layering; Open Drafting; Pattern Building; Tile Placement
Your guide to commanding the forces of the Cult Mechanicum in games of Warhammer: The Horus Heresy 152 pages of rules for units and wargear available to the Mechanicum, plus rules for Titans and Knights Includes lore and heraldry guides for a variety of
Designed by James Kniffen Ages 14+ 1-8 players 90-120 minute playtime 3.22/5 complexity Science Fiction; Dice Rolling; Variable Player Powers
Renegade Troops for your Chaos Space Marines, or a full kill team in a box Builds 10 Traitor Guard sworn to the Dark Gods, plus an Enforcer and a mutant Ogryn
A full set of reference cards for Snotling player positions Track your team with blank cards for all six positions Includes Special Play cards exclusive to Snotling Teams
This set includes 20 six-sided dice measuring 16mm along each edge. They are cast in swirling patterns of black and grey, offset with metallic silver pips and a jagged 8-pointed star on each 6 face.
Mutated Troops for Chaos Space Marines Builds five hideously twisted Mutants and three fearsome Torments