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Designed by Daniel Newman Ages 14+ 1-4 players 45-60 minute playtime 2.75/5 complexity Spies/Secret Agents; Rondel
Designed by Alexandr Ushan Ages 13+ 3-8 players 15+ minute playtime 1.24/5 complexity Bluffing; Deduction; Humor; Spies/Secret Agents; Acting; Memory; Role Playing; Voting
Designed by Hjalmar Hach, Lorenzo Silva Ages 8+ 1-4 players 30 minute playtime 2.22/5 complexity Dice; Trains; Dice Rolling; Line Drawing; Network and Route Building; Paper-and-Pencil
Designed by David Short Ages 10+ 2-4 players 30 minute playtime 1.67/5 complexity Animals; Card Game; Open Drafting; Set Collection; Variable Player Powers
Designed by Alexis Allard Ages 8+ 1-4 players 30 minute playtime 2.10/5 complexity Exploration; Territory Building; Push Your Luck; Tile Placement
Designed by Alexander Pfister Ages 14+ 1-4 players 80-160 minutes 3.70/5 complexity Civilization; Economic; Exploration; Industry / Manufacturing; Territory Building; Contracts; Follow; Income; Tile Placement; Variable Set-up; Worker Placement
Designed by Evan Derrick, A. J. Porfirio Ages 14+ 1 player 20-60 minute playtime 2.31/5 complexity Card Game; Horror; Dice Rolling; Hand Management; Pick-up and Deliver; Variable Player Powers
Designed by Martino Chiacchiera, Michele Piccolini Ages 10+ 1-4 players 90 minute playtime 2.14/5 complexity Dungeon Crawler; Exploration; Fantasy; Fighting; Cooperative Game; Dice Rolling; Events; Scenario /Campaign Game; Variable Player Power
Designed by Evan Derrick Not a standalone game. Requires a copy of Final Girl: Core Box to play.
Designed by A. J. Porfirio Not a standalone game. Requires a copy of Final Girl: Core Box to play.
Designed by Collin Meller, Bryan Pope, Robert Geistlinger, Shimpei Sato Not a stand-alone game. Requires a copy of Onitama to play.
Designed by Kane Klenko Ages 13+ 2-5 players 60-75 minute playtime 2.50/5 complexity Exploration; Fighting; Pirates; Action Points; Cooperative Game; Dice Rolling; Grid Movement; Modular Board; Pick-up and Deliver; Variable Player Powers
Designed by Kei Kajino Ages 9+ 2-5 players 20 minute playtime 1.30/5 complexity Card Game; Ladder Climbing
It's all in good fun with this fast-paced game where you have to "Just Spit It Out!"
This model includes a choice of a helmeted and unhelmeted heads, as well as two different banners with sculpted details, and a choice of bolt rifle or power sword.
This kit assembles 1 Space Marine Captain in Gravis Armour equipped with a chainsword, a power sword, or a powerfist, as well as a boltstorm gauntlet. It is supplied with a 40mm Citadel Round Base.
This 10-piece plastic kit makes one Ethereal and is supplied with a 40mm Citadel round base.
Join a desperate last stand for the planet Vigilus in this narrative supplement for Warhammer 40,000 Discover additional rules for the Order of the Bloody Rose and the Vanguard Spearhead Space Marine Army of Renown Crusade rules for any faction...
This 11-piece plastic kit makes one Darkstrider and is supplied with a 32mm Citadel round base.
This legendary tome includes over 120 monsters, both new and old, steeped in over 20 years of world building, now appearing for the first time with the 5e rules set.
Designed by Justin Kemppainen Ages 10+ 2-6 players 20 minute playtime 1.60/5 complexity Card Game; Science Fiction; Deduction; Hand Management; Player Elimination; Set Collection
Designed by Matt Carter, Justin Gibbs, Kyle Rowan Ages 14+ 2-4 players 30 minutes per player 3.08/5 complexity Action Points; Cooperative Game; Dice Rolling; Events; Scenario / Campaign Game; Storytelling; Team-Based Game; Variable Set-up