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All That Glitters is a pure yellow gold with high pigmentation. It is extremely bright and perfect for eye catching details.
A de-saturated purple with a hint of gold undertone to warm it back up.
A golden, pink bubblegum color. Bubblegum Crisis is a special type of turboshift that we are calling a zenishift.
Feel the green glow and everlasting warmth of radiation poisoning.
Imperial Steam Ages 12+ 2-4 players 90-120 minute playtime 3.85/5 complexity
Designed by Paolo Di Stefano, Gabriel Gendron Ages 14+ 1-2 players 30 minute playtime 2.00/5 complexity Adventure, Fantasy, Dice Rolling, Push Your Luck
Designed by Michael Menzel Ages 10+ 2-4 players 60 minute playtime 1.81/5 complexity Fantasy; Medieval; Cooperative Game; Scenario / Mission / Campaign Game; Storytelling
Mining Colony Ages 14+ 1-4 players 40 minute playtime 1.83/5 complexity
21 brand new Planetstrike missions for Crusade campaign games Fight across the war-choked worlds of War Zone Octarius Featuring new Stratagems, Battle Traits, Agendas, and more
A fast-paced, deck-based skirmish game set in the Mortal Realms during the Age of Sigmar Get two warbands made up of push-fit miniatures and play out of the box with pre-built decks Expand your game with boards, universal cards, accessories, and more
Mind MGMT: The Psychic Espionage "Game" Ages 13+ 1-5 players 45-75 minute playtime 2.67/5 complexity
Designed by Juliana Moreno Patel, Ariel Rubin Ages 14+ 4-6 players 90 minute playtime
Designed by Sarah Graybill, John Shulters Ages 14+ 1-4 players 30 minute playtime 2.50/5 complexity Memory; Puzzle; Communication Limits; Cooperative Game; Memory
Imperium: Legends Ages 14+ 1-4 players 60-120 minute playtime 3.64/5 complexity
Imperium: Classics Ages 14+ 1-4 players 60-120 minute playtime 3.47/5 complexity
Stronghold: Undead is a re-balancing of the original Stronghold: Undead expansion for the second edition of Stronghold.
Designed by Joachim Thôme Ages 10+ 1-5 players 30 minute playtime 2.12/5 complexity Card Game; Science Fiction; Space Exploration; End Game Bonuses; Hand Management; Set Collection; Variable Set-up
Designed by Christian Marcussen Ages 14+ 2-4 players 180 minute playtime 3.67/5 complexity Ancient; City Building; Civilization; Economic; Territory Building; Action Points; Dice; Hand Management; Modular Board; Trading; Variable Player Powers
Designed by A. J. Porfirio Ages 15+ 1 player 15-30 minute playtime 2.01/5 complexity Card Game; Dice Rolling; Hand Management; Open Drafting
Designed by Steve Finn Ages 10+ 2-5 players 30 minute playtime 1.33/5 complexity Card Game; Auction/Bidding; Closed Drafting; Commodity Speculation; Hand Management; Open Drafting; Set Collection
The Forsaken System Player’s Guide contains a wealth of information for running and playing Warhammer 40,000 Roleplay: Wrath & Glory.