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60-120 minute playtime
Designed by Gavan Brown, Matt Tolman, Martin Wallace
Brass: Birmingham, the sequel to 2007 Brass, takes you back in time again, when a knack for strategic thinking fueled by economic gut instinct could sketch biographies of the likes of Friedrich Krupp or Stanisław Wokulski. Will you manage to follow in the footsteps of mighty industrialists directly responsible for 80-hour week at work? Prove you are the real deal and become the ultimate mastermind of strategy!
Two eras of demanding planning, tough decisions and some ruthless opponents nagging await you in Brass: Birmingham – a new “child” of Roxley Games and Martin Wallace. Compared with the previous edition, the key modifications are: new types of factories: breweries, manufactures and potteries as well as introduction of a sixth action – scouting – which enables you to discard 2 cards from your hand and replace them with 1 Wild Industry and 1 Wild Location card. These and a couple of other changes helps Brass getting the proper juice or, rather, beer, especially when we are to liquidate some tangibles…
Brass: Birmingham along with Brass: Lancashire are two titles which would most definitely be craved by those who seek intellectual adventures, who wish to participate in battles fought with coal carriages and iron bars, who prefer outsmarting their opponents with pure, cold-hearted, reSPOCKtable logic. Both titles are also a must for everyone who has played Brass before. For those who have not, you will be swept off your feet by the plethora of tactical moves and industrial ambiance with a steelish-black flavor of stout in the background. No bad aftertaste detected!
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