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This 78-part plastic kit makes three Bladeguard Veterans.
This 122-part plastic kit makes three Eradicators.
This multi-part plastic kit makes three Spirit Hosts. Includes three Citadel 50mm Round bases.
This multi-part plastic kit contains the parts necessary to assemble one orruk Megaboss, covered in nailed-on iron armour, armed with a boss choppa and rip-tooth fist. Fourteen components are included, along with a Citadel 60mm Round base.
This multi-part plastic kit contains all the components necessary to assemble three Kurnoth Hunters- Supplied with three Citadel 50mm Round bases.
This multi-part plastic kit contains the components necessary to assemble an Arkanaut Frigate. This kit comes as 88 components and includes a Citadel 120mm Oval base, with a 50mm ball and socket flying stem.
Designed by Paul Dennen Ages 14+ 1-4 players 60-120 minute playtime 2.97/3 complexity Political; Science Fiction; Card Drafting; Deck, Bag, and Pool Building; Take That; Variable Player Powers; Worker Placement
Great Western Trail Ages 14+ 2-4 players 75-150 minute playtime 3.71/5 complexity
The Red Dragon Inn Ages 13+ 2-4 players 30-60 minute playtime 1.66/5 complexity
Expansion for 7 Wonders. Requires a copy of 7 Wonders to play.
Designed by Johannes Sich Ages 8+ 1-4 players 15-45 minute playtime 1.12/5 complexity Deduction, Murder/Mystery, Cooperative Game, Deduction, Scenario / Mission / Campaign Game
Designed by Gérald Cattiaux Ages 12+ 3-6 players 15 minute playtime 1.50/5 complexity Deduction, Word Game, Communication Limits, Cooperative Game, Real-Time
This Plush D20 Dice Bag is the perfect accessory for any TTRPG adventurer or dice enthusiast!
Poetry for Neanderthals Ages 7+ 2+ players 15 minute playtime 1.11/5 complexity
Porta Nigra Ages 12+ 2-4 players 60-90 minute playtime 2.99/5 complexity
Designed by John Bohrer Ages 14+ 3-5 players 60 minute playtime 2.88/5 complexity Economic; Trains; Auction/Bidding; Network and Route Building; Stock Holding
Recreate the pattern cards using the set of 16 wooden cubes. Three fast-paced rounds of play each require different skills...
Risk: The Dalek Invasion of Earth Ages 10+ 2-5 players 60-120 minute playtime 2.29/5 complexity
Charterstone Ages 14+ 1-6 players 60 minute playtime 2.82/5 complexity
Comes with useful game mechanics and systems detailed on the back for quick reference by the Gamemaster during sessions.