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Near and Far Ages 13+ 2-4 Players 90 Minute Playtime 2.84/5 Complexity
Above and Below Ages 10+ 2-4 Players 90 Minute Playtime 2.52/5 Complexity
Designed by Scott Caputo Ages 14+ 2-5 players 75 minute playtime 2.78/5 complexity American West; Trains; Action Points; Set Collection; Tile Placement
Expansion for Boss Monster. Requires a copy of Boss Monster to play.
Expansion for The Grizzled. Requires a copy of The Grizzled to play.
Designed by Alexandr Ushan Ages 13+ 2-8 players 15+ minute playtime 2.00/5 complexity Bluffing; Deduction; Humor; Spies/Secret Agents; Acting; Memory; Role Playing; Voting
Designed by Alexandr Ushan Ages 13+ 3-12 players 15+ minute playtime 1.28/5 complexity Bluffing; Deduction; Humor; Spies/Secret Agents; Acting; Memory; Role Playing; Voting
Designed by James Ernest Not a stand-alone game. Requires a copy of the base game to play.
Designed by Adrian Adamescu, Daryl Andrews Ages 10+ 1-4 players 30-45 minute playtime 1.93/5 complexity Dice, Puzzle, Contracts, Dice Rolling, Drafting, Pattern Building, Set Collection
Designed by Matthew Inman, Elan Lee, Brian S. Spence Age 7+ 2-6 players 15 minute playtime 1.13/5 complexity Action / Dexterity; Card Game; Real-Time; Set Collection; Take That
Sanctum Ages 12+ 2-4 players 60-100 minute playtime 2.47/5 complexity
Expansion for Tash-Kalar. Requires a copy of Tash-Kalar to play.
Designed by Benoit Turpin Ages 10+ 1-100 players 25 minute playtime 1.82/5 complexity City Building, Bingo, Contracts, Paper-and-Pencil, Pattern Building, Simultaneous Action Selection
Designed by Eric B. Vogel Ages 13+ 2-4 players 45-60 minute complexity 2.38/5 complexity Horror; Area Majority / Influence; Deck, Bag, and Pool Building; Worker Placement
Designed by Ted Alspach, Akihisa Okui Ages 8+ 3-10 players 10 minute playtime 1.39/5 complexity Bluffing, Card Game, Deduction, Traitor Game, Variable Player Powers, Voting
Expansion for Boss Monster. Requires a copy of Boss Monster to play.
The Grizzled Ages 14+ 2-5 players 30 minute playtime 1.94/5 complexity
Designed by Alexander Pfister Ages 12+ 1-4 players 30 minutes per person 3.89/5 complexity Economic; Contracts; Events; Income; Scenario/Campaign Game; Set Collection; Stock Holding; Tech Trees / Tech Tracks; Track Movement; Variable Set-up
Designed by Aron West Expansion for Catacombs. Requires a copy of Catacombs to play.