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Includes 15 different experiments that almost ended all that we know, love, hate, like, like-like and pretty much everything.
Designed by Stefan Feld Ages 12+ 1-4 players 70-120 minute playtime 2.98/5 complexity Dice; Medieval; Territory Building; End Game Bonuses; Set Collection; Team-Based Game; Tile Placement; Worker Placement with Dice Workers; Tableau Building
Designed by Isra C., Shei S. Ages 10+ 1-4 players 30-120 minute playtime 2.79/5 complexity Economic; Area Majority / Influence; Dice Rolling; End Game Bonuses; Rondel; Victory Points as a Resource; Worker Placement
This kit comprises 17 plastic components with which you can assemble one Warboss in Mega Armour
This must-have 136-page guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game.
February Draft Schedule: Friday, February 17th from 6:00-10:00 PM Friday, February 24th from 6:00-10:00 PM
Not a stand-alone game, requires a copy of Dominion to play. Designed by Donald X. Vaccarino
Includes: Gargoyle, Hellbringer, Mad Dog, Ice Ferret, and Viper
Designed by Chad Jensen Ages 14+ 2-6 players 120-240 minute playtime 4.04/5 complexity Environmental, Prehistoric, Area Majority / Influence, Card Drafting, End Game Bonuses, Take That, Tile Placement, Variable Player Powers, Worker Placement
Designed by Seth Jaffee Ages 14+ 2-4 players 45-60 minute playtime 2.44/5 complexity Medieval, Mancala, Rondel, Variable Player Powers
Designed by Matúš Kotry Ages 14+ 2-4 players 120 minute playtime 3.91/5 complexity Deduction, Card Drafting, Constrained Bidding, Events, Worker Placement, Hand Management
Designed by Shem Phillips, S J Macdonald Expansion for The West Kingdom Series. Campaign through all 3 West Kingdom titles or co-operate against the vile Overlord!
Designed by Masao Suganuma Expansion for Machi Koro. Requires a copy of Machi Koro to play.
Designed by Friedemann Friese Ages 12+ 1-5 players 110-140 minute playtime 3.15/5 complexity Ancient, Economic, Farming, Auction: Dutch, Deck, Bag, and Pool Building, Hand Management, Market, Network & Route Building, Worker Placement
Designed by Peer Sylvester Ages 14+ 3-5 players 60-90 minute playtime 2.42/5 complexity Card Game; Medieval; Territory Building; Area Majority / Influence; Closed Drafting; Hand Management
Designed by Michał Gołębiowski, Filip Miłuński Expansion for Destinies. Requires a copy of Destinies to play.
Designed by Tony Fanchi, Corey Konieczka Ages 14+ 3-6 players 120-240 minute playtime 2.98/5 complexity Deduction, Fantasy, Horror, Area Movement, Hand Management, Hidden Roles, Team-Based Game, Traitor Game, Variable Player Powers