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Designed by Trevor Benjamin, David Thompson (I) Ages 14+ 2 players 45-60 minute playtime 2.29/5 complexity Wargame; World War II; Card Drafting; Deck, Bag, and Pool Building; Dice Rolling; Modular Board; Simulation
Designed by Elwen, Mín Ages 12+ 1-4 players 30-120 minute playtime 2.86/5 complexity Adventure; Exploration; Card Drafting; Deck, Bag, and Pool Building; Worker Placement
Designed by Vital Lacerda Ages 14+ 1-4 players 80-150 minute playtime 4.65/5 complexity Economic; Space Exploration; Territory Building; Drafting; Contracts; End Game Bonuses; Income; Tech Trees; Tile Placement; Variable Order; Worker Placement
Robinson Crusoe: 2nd Edition Ages 14+ 1-4 players 60-120 minute playtime 3.78/5 complexity
Designed by Seiji Kanai, Justin Kemppainen, Alexandar Ortloff Ages 10+ 2-6 players 20 minute playtime 1.13/5 complexity Card Game, Deduction, Renaissance, Hand Management, Player Elimination
Brass: Birmingham Ages 14+ 2-4 players 60-120 minute playtime 3.92/5 complexity
Designed by Paul Dennen Ages 14+ 1-4 players 60-120 minute playtime 2.97/3 complexity Political; Science Fiction; Card Drafting; Deck, Bag, and Pool Building; Take That; Variable Player Powers; Worker Placement
Designed by Johannes Sich Ages 8+ 1-4 players 15-45 minute playtime 1.12/5 complexity Deduction, Murder/Mystery, Cooperative Game, Deduction, Scenario / Mission / Campaign Game
Terra Mystica Ages 14+ 2-5 players 30 minutes per person 3.96/5 complexity
Imperial Struggle Ages 14+ 2 players 120-240 minute playtime 3.91/5 complexity
Twilight Struggle Ages 14+ 2 players 120-180 minute playtime 3.58/5 complexity
Gloomhaven: Jaws of the Lion Ages 14+ 1-4 players 60-120 minute playtime 3.54/5 complexity
Pandemic Legacy: Season 1 Ages 13+ 2-4 players 60+ minute playtime 2.84/5 complexity
My Little Scythe Ages 8+ 1-6 players 45-60 minute playtime 2.01/5 complexity
Designed by Elizabeth Hargrave Ages 10+ 1-5 players 40-70 minute playtime 2.45/5 complexity Animals; Card Game; Contracts; Dice; End Game Bonuses; Hand Management; Once-Per-Game Abilities; Drafting; Set Collection; Turn Order: Progressive
Designed by Michael Kiesling Ages 8+ 2-4 players 30-40 minute playtime 1.76/5 complexity Abstract Strategy, Puzzle, End Game Bonuses, Pattern Building, Set Collection, Tile Placement
Designed by Wolfgang Warsch Ages 10+ 2-4 players 45 minute playtime 1.95/5 complexity Medieval, Catch the Leader, Deck, Bag, and Pool Building, Dice Rolling, Push Your Luck, Variable Set-up
Forbidden Desert Ages 10+ 2-5 players 45 minute playtime 2.05/5 complexity
Forbidden Island Age 10+ 2-4 players 30 minute playtime 1.74/5 complexity