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Designed by Danielle Deley, Nathan Thornton Ages 10+ 2-5 players 15-30 minute playtime 1.50/5 complexity Card Game; Pattern Building
Designed by John D. Clair Ages 14+ 2-4 players 45 minute playtime 2.25/5 complexity Card Game; Fantasy; Deck, Bag, and Pool Building; Push Your Luck
Designed by David Short Ages 10+ 2-4 players 30 minute playtime 1.67/5 complexity Animals; Card Game; Open Drafting; Set Collection; Variable Player Powers
Designed by John D. Clair Not a stand-alone game. Requires a copy of Mystic Vale to play.
Designed by Randy Flynn Ages 10+ 1-4 players 30-45 minute playtime 1.92/5 complexity Animals; Puzzle; End Game Bonuses; Hexagon Grid; Open Drafting; Pattern Building; Tile Placement; Variable Set-up
Designed by Molly Johnson, Robert Melvin, Shawn Stankewich Ages 10+ 1-5 players 15-30 minute playtime 1.31/5 complexity Card Game; Auction/Bidding; Push Your Luck
Designed by Neil Kimball Ages 10+ 1-4 Players 30-45 Minute Playtime 1.90/5 Complexity Card Game; Card Drafting; Push Your Luck; Race; Variable Set-up
Expansion for Tiny Towns. Requires a copy of Tiny Towns to play.
The Captain is Dead Age 14+ 2-7 players 60-90 minute playtime 2.37/5 complexity
Designed by Molly Johnson, Robert Melvin and Shawn Stankewich Age 8+ 2-6 players 15 minute playtime 1.15/5 complexity Card Game, Card Drafting, Set Collection
Atelier Age 14+ 2-4 players 30-45 minute playtime 1.80/5 complexity
Designed by John D. Clair Age 14+ 2-5 players 60 minute playtime 2.12/5 complexity Science Fiction; Space Exploration; Dice Rolling; Open Drafting; Random Production; Tableau Building