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A crowd of umbrellas fills the streets of New York! From above, the colors dance. Perform the required figures and score as many points as possible!
Use your farmers to acquire produce then deliver it where those goods are needed.
In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression.
Designed by Randy Reiman Ages 14+ 2-5 players 45-60 minute playtime 2.18/5 complexity Area Movement; Dice Rolling; Die Icon Resolution; Push Your Luck; Resource to Move; Set Collection; Simultaneous Action Selection
Designed by Bruno Cathala, Sébastien Pauchon Ages 10+ 2 players 20 minute playtime 1.93/2 complexity Advantage Token; End Game Bonuses; Hand Management; Set Collection; Variable Set-up
Designed by Masao Suganuma Expansion for Machi Koro. Requires a copy of Machi Koro to play.
Designed by Wolfgang Warsch Ages 8+ 2-5 players 15 minute playtime 1.06/5 complexity Card Game, Pattern Recognition
Designed by Peter C. Hayward Ages 10+ 2 players 15-30 minute playtime 2.63/5 complexity Abstract Strategy; Grid Movement; King of the Hill; Scenario / Mission / Campaign Game; Slide/Push; Sudden Death Ending
Designed by Brian Lewis, David McGregor, Marissa Misura Ages 10+ 1-4 players 30-45 minute playtime 2.79/5 complexity Animals; Science Fiction; Dice Rolling; Grid Coverage; Paper-and-Pencil
Designed by Masao Suganuma Ages 10+ 2-5 players 45 minute playtime 1.80/5 complexity City Building; Dice; Dice Rolling; Random Production
Designed by Joachim Thôme Ages 10+ 1-5 players 30 minute playtime 2.12/5 complexity Card Game; Science Fiction; Space Exploration; End Game Bonuses; Hand Management; Set Collection; Variable Set-up
Dead Man's Cabal Ages 12+ 2-4 players 60 minute playtime 2.71/5 complexity
Designed by Connor Wake Ages 8+ 2-4 players 30-45 minute playtime 2.00/5 complexity Abstract Strategy; Area Majority / Influence; Auction/Bidding; Tile Placement