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Designed by Chad Jensen Ages 14+ 2-6 players 120-240 minute playtime 4.04/5 complexity Environmental, Prehistoric, Area Majority / Influence, Card Drafting, End Game Bonuses, Take That, Tile Placement, Variable Player Powers, Worker Placement
Designed by Seth Jaffee Ages 14+ 2-4 players 45-60 minute playtime 2.44/5 complexity Medieval, Mancala, Rondel, Variable Player Powers
Designed by Matúš Kotry Ages 14+ 2-4 players 120 minute playtime 3.91/5 complexity Deduction, Card Drafting, Constrained Bidding, Events, Worker Placement, Hand Management
Designed by Shem Phillips, S J Macdonald Expansion for The West Kingdom Series. Campaign through all 3 West Kingdom titles or co-operate against the vile Overlord!
Designed by Masao Suganuma Expansion for Machi Koro. Requires a copy of Machi Koro to play.
Designed by Friedemann Friese Ages 12+ 1-5 players 110-140 minute playtime 3.15/5 complexity Ancient, Economic, Farming, Auction: Dutch, Deck, Bag, and Pool Building, Hand Management, Market, Network & Route Building, Worker Placement
Designed by Peer Sylvester Ages 14+ 3-5 players 60-90 minute playtime 2.42/5 complexity Card Game; Medieval; Territory Building; Area Majority / Influence; Closed Drafting; Hand Management
Designed by Michał Gołębiowski, Filip Miłuński Expansion for Destinies. Requires a copy of Destinies to play.
Designed by Tony Fanchi, Corey Konieczka Ages 14+ 3-6 players 120-240 minute playtime 2.98/5 complexity Deduction, Fantasy, Horror, Area Movement, Hand Management, Hidden Roles, Team-Based Game, Traitor Game, Variable Player Powers
Designed by Stefan Bauer Ages 12+ 1-4 players 60-120 minute playtime 3.20/5 complexity Industry / Manufacturing, Action Retrieval, Card Drafting, Contracts, Follow, Hand Management
A 0-level adventure funnel for DCC RPG!
Designed by David Spada, Daniele Tascini Ages 14+ 1-4 players 120 minute playtime 3.84/5 complexity Ancient, City Building, Action Queue, Area Majority / Influence, Dice Rolling, Drafting, Tile Placement, Track Movement
Designed by Adam Kwapiński Ages 14+ 1-4 players 60-120 minute playtime 3.06/5 complexity Ancient, City Building, Civilization, Drafting, Tile Placement, Turn Order: Stat-Based, Variable Set-up, Worker Placement with Dice Workers
Designers: Noah Cohen, Rob Daviau, Justin D. Jacobson, Chris Leder, Brian Neff, Kevin Rodgers Ages 9+ 2-4 players 20-40 minute playtime 2.17/5 complexity Card Game, Fighting, Action Points, Hand Management, Take That, Team-Based, Variable Power
Designed by Don Eskridge Ages 14+ 4-8 players 20-40 minute playtime 2.00/5 complexity Bluffing, Card Game, Deduction, Negotiation, Science Fiction, Hidden Roles, Team-Based Game, Traitor Game, Variable Player Powers, Voting
Not a stand-alone game; requires a copy of MonsDRAWsity to play. Designed by Eric Slauson
Designed by Jordy Adan, John Brieger Ages 10+ 1-100 players 30-45 minute playtime 2.15/5 complexity Fantasy, Territory Building, Bingo, Grid Coverage, Line Drawing, Paper-and-Pencil
Sabbat: The Black Hand is a supplement for the Vampire: The Masquerade Roleplaying Game, outlining in detail the lore and background of the Sabbat
Designed by Peter C. Hayward Ages 10+ 2 players 15-30 minute playtime 2.63/5 complexity Abstract Strategy; Grid Movement; King of the Hill; Scenario / Mission / Campaign Game; Slide/Push; Sudden Death Ending