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Small World of Warcraft Ages 10+ 2-5 players 40-80 minute playtime 2.36/5 complexity
The Captain is Dead Age 14+ 2-7 players 60-90 minute playtime 2.37/5 complexity
Designed by Ted Alspach Ages 14+ 3-10 players 15 minute playtime 1.86/5 complexity Bluffing; Card Game; Deduction; Negotiation; Science Fiction; Spies/Secret Agents; Hidden Roles; Role Playing; Team-Based Game; Variable Player Powers; Voting
Designed by Rob Heinsoo Ages 14+ 2-6 Players 30 minute playtime 2.00/5 complexity Card Game; Fantasy; Betting and Bluffing; Hand Management; Set Collection; Take That; Trick-taking
Designed by John Goodenough Ages 14+ 2-4 Players 180 Minute Playtime 2.49/5 Complexity Exploration; Variable Player Powers; Sci-Fi/Space; Dice
Robo Rally Ages 12+ 2-6 players 45-120 minute playtime 2.33/5 complexity
Designed by Forrest-Pruzan Creative, Kami Mandell, Andrew Wolf Ages 11+ 2-4 players 60 minute playtime 2.08/5 complexity Card Game; Campaign; Cooperative Game; Deck, Bag, and Pool Building; Variable Player Powers
Designed by Stan Kordonskiy Ages 14+ 2-4 players 45-60 minute playtime 2.11/5 complexity American West; City Building; Dice Rolling; End Game Bonuses; Open Drafting; Tile Placement; Variable Player Powers
Designed by Christopher Guild, Brad Lackey, Christopher Parks, Joshua Tempkin Ages 14+ 2 players 30 minute playtime 2.00/5 complexity Fantasy; Real-time; Wargame; Action Timer; Modular Board
Designed by Dirk Henn Ages 10+ 2 players 30 minute playtime 1.95/5 complexity Abstract Strategy; Medieval; Area Majority / Influence; Hand Management; Tile Placement
Designed by Uwe Rosenberg Ages 12+ 3-7 players 45 minute playtime 1.67/5 complexity Card Game; Hand Management; Negotiation; Set Collection; Trading
Designed by Wolfgang Warsch Ages 8+ 1-4 players 30 minute playtime 2.36/5 complexity Dice; Number; Dice Rolling; Paper-and-Pencil; Re-rolling and Locking
Flamme Rouge Ages 8+ 2-4 Players 30-45 Minute Playtime 1.68/5 Complexity
Power Grid: The Card Game Ages 13+ 2-6 players 60 minute playtime 2.32/5 complexity
Designed by Urs Hostettler Ages 14+ 3-10 players 30-90 minute playtime 2.34/5 complexity Card Game; Hand Management; Ladder Climbing; Predictive Bid; Team-Based Game; Trick-taking
Designed by Mary Flanagan, Emma Hobday, Max Seidman Ages 10+ 1-4 players 45-60 minute playtime 2.40/5 complexity Industry / Manufacturing; Puzzle; Science Fiction; Bias; Network and Route Building; Tile Placement
Lost Cities: Rivals Ages 10+ 2-4 players 40 minute playtime 1.95/5 complexity
The Search for Planet X Ages 13+ 1-4 players 60-75 minute playtime 2.33/5 complexity