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Everything you and your friends need to experience life in the shadiest and most remote locations in the Star Wars universe.
With the nine custom dice in the Star Wars: Armada Dice Pack, you can better concentrate your fire, raining destruction upon your foes!
Rules supplement for Star Wars®: Age of Rebellion™ focused on expanding the Ace career.
Sourcebook for Star Wars™: Age of Rebellion focused on the Spy career.
Designed by Cédric Lefebvre Ages 12+ 2-4 players 90 minute playtime 2.83/5 complexity Science Fiction; Follow; Network and Route Building; Tile Placement
Designer: Hervé Marly Ages 10+ 3-6 players 15-45 minute playtime 1.13/5 complexity Bluffing; Card Game; Auction/Bidding; Hand Management; Player Elimination
Expansion for Shogun. Requires a copy of Shogun to play.
Sheriff of Nottingham Ages 14+ 3-6 players 60 minute playtime 1.65/5 complexity
Expansion for Seasons. Requires a copy of Seasons to play.
Res Arcana Ages 12+ 2-4 players 20-60 minute playtime 2.58/5 complexity
Posthuman Saga Ages 14+ 1-4 players 30 minutes per player 3.17/5 complexity
Designed by Heinz-Georg Thiemann Ages 14+ 2-5 players 90-180 minute playtime 3.76/5 complexity Economic, Industry / Manufacturing, Science Fiction, Auction/Bidding, Commodity Speculation, Market, Trading
Expansion for Mysterium. Requires a copy of Mysterium to play.
Designed by Bruno Faidutti Expansion for Mascarade. Requires a copy of Mascarade to play.
Designed by Michael Boggs, Nate French, Caleb Grace Ages: 14+ 1-4 players 45-90 minute playtime 2.89/5 complexity Card Game; Cooperative Game; Deck Construction; Hand Management; Scenario / Mission / Campaign Game; Variable Powers; Variable Set-u
Mansions of Madness 2nd Ed. Ages 14+ 1-5 players 120-180 minute playtime 2.68/5 complexity
Designed by Michael Kiesling, Wolfgang Kramer Ages 12+ 1-4 players 90 minute playtime 2.69/5 complexity City Building; Area Majority / Influence; Simultaneous Action Selection; Variable Player Powers; Victory Points as a Resource