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Designed by Hjalmar Hach, Lorenzo Silva Ages 14+ 3-5 players 45-60 minute playtime 2.25/5 complexity Fantasy; Negotiation; Political; Bias; Bribery; End Game Bonuses; Legacy Game; Storytelling; Traitor Game; Voting
Designed by Adrian Kerrihard Ages 14+ 2-3 players 60-90 minute playtime 2.55/5 complexity Bluffing; Deduction; Mafia; Action Queue; Cooperative Game; Events; Hand Management; Hidden Roles; Semi-Cooperative Game; Traitor Game; Variable Set-up
Designed by Tony Fanchi, Corey Konieczka Ages 14+ 3-6 players 120-240 minute playtime 2.98/5 complexity Deduction, Fantasy, Horror, Area Movement, Hand Management, Hidden Roles, Team-Based Game, Traitor Game, Variable Player Powers
Designed by Don Eskridge Ages 14+ 4-8 players 20-40 minute playtime 2.00/5 complexity Bluffing, Card Game, Deduction, Negotiation, Science Fiction, Hidden Roles, Team-Based Game, Traitor Game, Variable Player Powers, Voting
Designed by Joe Van Wetering Ages 14+ 4-8 players 60 minute playtime 2.34/5 complexity Bluffing; Deduction; Horror; Science Fiction; Dice Rolling; Hand Management; Hidden Roles; Role Playing; Team-Based Game; Traitor Game; Variable Powers; Voting
Designed by Don Eskridge Ages 14+ 4-10 players 30 minute playtime 1.67/5 complexity Bluffing; Deduction; Fantasy; Negotiation; Deduction; Hidden Roles; Simultaneous Action Selection; Team-Based Game; Traitor Game; Variable Player Powers; Voting
Designed by Adam Kwapiński Ages 14+ 1-5 players 60-120 minute playtime 3.40/5 complexity Horror; Miniatures; Sci-Fi; Dice; Hidden Roles; Modular Board; Player Elimination; Semi-Cooperative Game; Team-Based; Traitor Game; Variable Player Powers
Designers: Bruce Glassco, Rob Daviau, Bill McQuillan, Mike Selinker, Teeuwynn Woodruff Ages 12+ 3-6 players 60 minute playtime 2.38/5 complexity Exploration; Horror; Dice; Map Addition; Player Elimination; Role Playing; Traitor; Variable Powers
Betrayal at Baldur's Gate Ages 12+ 3-6 players 60 minute playtime 2.55/5 complexity
The Resistance 3rd Ed. Ages 14+ 5-10 players 30 minute playtime 1.61/5 complexity
Designed by Ted Alspach Ages 14+ 3-10 players 15 minute playtime 1.86/5 complexity Bluffing; Card Game; Deduction; Negotiation; Science Fiction; Spies/Secret Agents; Hidden Roles; Role Playing; Team-Based Game; Variable Player Powers; Voting
Dead of Winter Ages 13+ 2-5 players 60-120 minute playtime 3.02/5 complexity
Designed by Ted Alspach, Akihisa Okui Ages 8+ 3-10 players 10 minute playtime 1.39/5 complexity Bluffing, Card Game, Deduction, Traitor Game, Variable Player Powers, Voting
Designed by Don Eskridge Ages 14+ 5-10 players 30 minute playtime 1.76/5 complexity Bluffing; Deduction; Fantasy; Medieval; Negotiation; Spies/Secret Agents; Hidden Roles; Team-Based Game; Traitor Game; Variable Player Powers; Voting
Mansions of Madness 2nd Ed. Ages 14+ 1-5 players 120-180 minute playtime 2.68/5 complexity