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Expansion for A Game of Thrones LCG. Requires a copy of A Game of Thrones LCG to play.
Expansion for A Game of Thrones LCG. Requires a copy of A Game of Thrones LCG to play.
Designed by Larry Levy Ages 12+ 1-5 players 60-90 minute playtime 2.80/5 complexity Deduction; Pirates; Once-Per-Game Abilities; Roles with Asymmetric Information; Sudden Death Ending
Designed by James Ernest, Mike Selinker Ages 10+ 2-6 players 30 minute playtime 1.32/5 complexity Card Game; Horror; Word Game; Dice Rolling; Hand Management; Player Elimination; Push Your Luck
Designed by Stefan Feld Ages 12+ 2-5 players 75-100 minute playtime 3.10/5 complexity Economic; Medieval; Drafting; Hand Management
Stumblewood Ages 10+ 2-6 players 20 minute playtime 1.00/5 complexity
A fantastic cornucopia of fringe science, conspiracy, and hyper-reality. Designed by Jonathan Tweet, lead designer of D&D 3rd Edition, Ars Magica, and 13th Age.
Everything you need to find adventure in the wind-swept plains, frozen crags, and magic-blasted wastes of Midgard.
The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign.
If you like galaxy-spanning, high-tech space opera, playable alien races, and revolutionary spaceship design and combat, then High Space is the game for you!
Space 1889: Red Sands contains everything you need to play thrilling Victorian space adventures with the Savage Worlds game system.
eCollapse is a fully statted gritty future supplement for Wild Talents with its own dedicated mechanics.
RuneQuest Pirates brings the golden age of piracy to life! The shining blue waters of the Caribbean lie before you...
Grim War is a Wild Talents roleplaying game sourcebook of superowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all.